Job Description

This is a 40 hour work-week contract opportunity with our Game Studio client in Redmond, WA.

A renowned game studio currently working on a tope AAA title is looking for a Technical Artist who will support the environment art team. They are looking for generalists with experience in level management and tools troubleshooting. This position requires a technically minded 3D Artist who has an obsessive eye for details and passion for ensuring game content consistently meets a visual and performance high bar. Strong collaboration and great communication skills are essential as this role will be involve working closely with a diverse and highly experienced team.

Responsibilities

  • Help artists with everyday blocking issues with content tools and workflow 
  • Set up and manage technical pipelines related to level production (i.e. source file management/streaming/visibility/collision/physics materials)
  • Create technical level reports to team members/leads including: performance reports, statistics, budgets.
  • Ensure levels and other content are meeting memory budgets and performance targets
  • Coordinate with design team to eliminate any game blocking issues and establish ideal setups for gameplay scenarios
  • Ensure all game assets meet production technical standards requirements
  • Work with tools developers to augment and enhance content creation and level tools

Skills & Requirements

Required Qualifications and Skills

  • Experience with Autodesk Maya, Photoshop required. Expertise in other 3D software packages will be considered.
  • Candidate must have strong knowledge of modern game environment development principles and techniques. Experience with Level management and optimization on a console project required.
  • 2 or more years professional development experience on pc and consoles preferred.
  • Candidate should have strong time management and communication skills. 
  • Candidates should also be able to rapidly grasp new technical concepts and quickly become proficient in new content tool chains.
  • Programming and/or scripting experience is preferred in one or more of the following areas: HLSL, CGFX, Python, Mel.

How to Apply

Contact me directly at Angela.Kim@randstadusa.com, please cc Monique.Dorset@randstadusa.com

Please send me your resume/portfolio link and the best time and number to chat! smiley

**Must be eligible to work in the U.S. and sit on-site at our client in Redmond, WA**

About the Company

We are a global organization specialized in HR staffing.  We have a specialized team focused on creative and game studios in the Seattle area.

We’ll find you your best fit. Let’s start looking for your dream job!