Rendering Programmer
Supermassive Games
Guildford, United Kingdom
Job type: Permanent
Job Description
With a passion to deliver high-end cinematic games, Supermassive Games is carving a unique and exciting path in the games industry. Want to join us on the journey?
Supermassive Games are seeking a Rendering Programmer to work on one of our exciting new projects!
We’ve customised Unreal Engine 4 to build a suite of powerful, world-class systems and tools that underpin our games. Now we need your help to take this to the next level.
We are aiming to achieve Hollywood production values in real time, so we’re engaging with industry-leading, next generation features for rendering, content creation and human simulation that will intensify the player experience.
Skills & Requirements
Skills and Experience Required:
Expert in C++ - you’ve worked with C++ for 5+ years, and contributed to shipped games on PC or console.
Graphics Guru – you are passionate about the latest rendering techniques and achieving the highest possible graphical quality in-game, and understand cutting-edge renderer and pipelines inside out.
Strong 3D Maths – you have a broad knowledge of the theory and practical application of 3D maths in games.
Practical – you’re able to provide solutions that are efficient and easy to use for content creators, and take into account the needs of the game. You are able to prototype new ideas rapidly to help determine the best way to achieve the vision.
Great Communicator - you can talk about your work. You’ll be as comfortable specifying a task with artists and collaborating on a shared codebase with engineers as you are taking
Nice to have:
Knowledge of multiple platforms. Excellent knowledge of high-end graphics on PC and multiple consoles.
Low-level code knowledge. Proven ability to dig down into code systems and profile, optimise or debug them.
Unreal Engine 4. Experience of using and extending the editor and runtime of Unreal Engine.
How to Apply
About the Company
We are a BAFTA-winning, independent game developer with a reputation for innovation in both storytelling and VR. We have released a number of successful titles and are best known for the critically acclaimed PS4 hit Until Dawn and the recently launched The Dark Pictures Anthology. The latter is a series of stand-alone horror games for PS4, Xbox and PC. The first game in the anthology was Man of Medan, released in 2019, followed by Little Hope in 2020. The third instalment in the anthology, House of Ashes, will be released in 2021.
Founded in 2008, the studio is now home to over 200 talented individuals working across a range of storytelling titles. The studio has received numerous awards, including a BAFTA for Until Dawn, and was included in the prestigious Deloitte UK Technology Fast 50 and Technology Fast 500 lists in 2013.
The studio also works with GamesAid, other charities and educational establishments.
With a passion to deliver high-end cinematic games, Supermassive Games is carving a unique and exciting path in the games industry.
Want to join us on the journey?