3D Generalist (Temporary Assignment)

Seattle, WA, USA
Job type: Contract

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Job Description


  • Model and texture environments, props and other assets in a variety of styles from realistic to stylized/cartoony
  • Iterate quickly from low-fidelity (making stubs and proxies) to final polished assets
  • Own export/import of assets into game engine (Unity) and verify quality
  • Collaborate in making art and experience prototypes with cross discipline peers
  • Flexible and comfortable dealing with the ambiguity of incubation work while still delivering timely results
  • Take ownership of vision and work through completion seeking out and implementing feedback to constantly improve and refine content
  • Contributes in all phases of product development
  • Actively seeks out and accepts feedback from peers, as well as provides feedback to peers

Skills & Requirements


  • 5+ years of experience with proven commercial proficiency in content creation using 3D and 2D programs for multiple shipped products
  • Highly proficient with industry standard 3D software like Maya, 3DS Max, as well as Photoshop
  • Highly organized with excellent verbal and written communication skills
  • Experience working with small groups and/or external partners (such as outsourcers)
  • Experience with Unity is a big plus
  • Experience working on mobile and tablet experiences is highly desirable

How to Apply

Please send portfolios to Jack Coleman at jcoleman@aquent.com 

About the Company

Aquent offers a broad range of staffing services to help global companies add technical expertise to their marketing and creative departments, increase the bandwidth of their in-house teams, and achieve higher quality creative work. To learn more about Aquent's full range of services please visit http://aquent.com.