Technical Artist, Character

Blizzard Entertainment
Irvine, CA, USA
Job type: Permanent

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Job Description


The minions of hell grow stronger! Our family of diabolically talented developers is expanding. Our backgrounds are varied but we all share a passion for the dark, gothic, and macabre. If you value a tightknit team that celebrates self-expression and a multi-disciplinary approach, then join us on the Diablo team! Blizzard Entertainment is looking for an exceptionally skilled Technical Artist to work on all things Diablo.

Your tools and pipeline knowledge will give our team what they need to hack and slash through hordes of demons. You will help the animation team define, create, maintain and streamline the animation pipeline and processes for combat and monster slaying. Your responsibilities include forging tools, writing scripts and building rigs. You take on quests that will have you assisting with animation and dynamics such as in-game physics for cloth and ragdoll, as well as working with other teams to ensure that character models satisfy technical and animation needs.

Our ideal candidate possesses extensive experience working with 3D animation tools, the creation of character based rigs, as well as a deep understanding of good game play communication.  You also work well in an environment of peers who are passionate about Diablo, have a basic knowledge of animation, enjoy making great games, killing demons and getting loot!

Requirements

  • A minimum of 3 years’ experience designing, creating and supporting complex character, facial and weapon rigs in Maya (or equivalent 3D program)
    Extensive experience building tools to improve animation, rigging and/or character pipelines
    Able to own the skinning process for a variety of characters, garments and gear
    High level scripting experience with Python (or equivalent scripting language) to automate the character animation process
    Familiarity with in-game character physics such as cloth and ragdoll
    Self-driven, good communicator and a great team-player
    Previously shipped AAA PC or console titles in an equivalent role

Skills & Requirements

Pluses

  • Strong passion for developing games
    Knowledge and understanding of the Diablo universe
    Fundamental animation skills

How to Apply

Please visit our website here:

https://careers.blizzard.com/en-us/openings/ot714fwp

Required Application Materials

Resume
Cover Letter which should include
Why you are interested in working at Blizzard
What games you are currently playing
Portfolio demonstrating relevant artistic skills required
Only online artwork submissions will be accepted (e.g. website, blog or online album)
Must be willing to complete an art test if requested to do so

  • **Only submittals with Cover Letters will be considered.

About the Company

Best known for blockbuster hits including World of Warcraft® and the Warcraft® , StarCraft®, and Diablo® franchises, Blizzard Entertainment, Inc. (www.blizzard.com), a division of Activision Blizzard (NASDAQ: ATVI), is a premier developer and publisher of entertainment software renowned for creating some of the industry’s most critically acclaimed games. Blizzard Entertainment’s track record includes nineteen #1-selling games* and multiple Game of the Year awards. The company’s online-gaming service, Battle.net®, is one of the largest in the world, with millions of active players.