Associate Artist/External Art Coordinator

Toys for Bob
Novato, CA, USA
Job type: Contract

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Job Description

We are currently on the hunt for a super creative temporary Associate Artist/External Art Coordinator to join our team and work on our next awesome project.  Our ideal candidate will be a production/management minded artist able to track incoming content, solicit & provide detailed feedback with art leads, communicate with external artists, and integrate/touch up finished assets to the game. 

Here’s what you’ll be doing:

  • Implement approved assets into the game engine.
  • Edit/adjust/update collision mesh
  • Play the game regularly
  • Coordinate with the Production team to schedule and track incoming assets. 
  • Create initial feedback for internal review and consolidating feedback for external distribution. This may include paint-overs or full written assessments, as needed.
  • Keep assets consistent and game ready. This may include a need to correct or enhance incoming content to match the quality standards set by Art Directors 
  • Track and maintain exacting file and folder naming structures
  • Work closely with the Art Directors, Production and Outsource teams
  • Maintain the latest build of the game for testing models

Skills & Requirements

The skills and experience you’ll need: •Experience in game art asset creation in a variety of software packages including maya, 3dsmax, zbrush, and photoshop •An eye for quality and strong attention to detail •Clear and concise communication along with exceptional people skills •Must be highly organized, self-driven, and a great team player •Detail-oriented technical aptitude and strong problem-solving abilities •Ability to balance deadlines and resources with style and quality requirements •Strong problem solving and trouble-shooting skills. •Continuous learner with an ability to adapt to change. •Strong interpersonal and organizational skills. And you’ll really get our attention if have: •Education focused on 3D art, degree in art production a big plus •Unreal 4 experience preferred •1-3 years 3D modeling experience in the game industry a plus •Experience with Substance Painter a plus •Confluence/Slack experience a plus

How to Apply

About the Company

Toys for Bob is a band of inventors, makers, and magicians who have been developing whimsical AAA console games for over 25 years. We play in a former military hangar that’s been converted into a colorful, tiki-themed, dog-friendly paradise just 20 minutes north of the San Francisco Golden Gate bridge. Best known for inventing the “Toys to Life” genre with Skylanders, we are a team of out-of-the-box thinkers who are driven to create memorable new experiences that inspire joy through levity and play. If you love games, are great at what you do, and don’t take yourself too seriously, we’d love for you to be part of the family!