Unreal Technical Artist (m/f)

Deep Silver FISHLABS
Hamburg, Germany
Job type: Contract

View all Deep Silver FISHLABS jobs

Job Description

Your Crew

You will work together with an experienced team of developers, designers, and artists where you can assume ownership and enjoy creative freedom. While your workplace is our open-spaced office in the center of Hamburg you will be part of a challenging project in close collaboration with our sister studio Deep Silver Dambuster.

Mission Briefing

As a Technical Artist you play a key role in our game development process. You will be aligning the requirements from our tech and game design teams with the visual goals of the project.

  • Assist and support Artists and Designers working with Unreal Engine 4
  • Establish and maintain the art asset pipeline for Unreal Engine 4 projects
  • Ensure that the high-quality bar established in the Art Direction is maintained and the game runs at defined frame-rates.
  • Understand and communicate technical issues from an aesthetic point of view

Skills & Requirements

Your Skillset

  • Very good overall understanding of the Unreal package.
  • At least 3 years of professional experience with the Unreal Engine.
  • At least 1 published AAA title.
  • Good understanding of the Unreal Engine 4 material system and PBR.
  • Good understanding of Unreal Engine 4 lighting, particles and dynamics.
  • Good understanding of Unreal Engine 4 Blueprints.
  • Good understanding of Unreal Engine 4 profiling tools.
  • Ability to self-manage and meet deadlines.
  • English language- and very good communication skills are required.
  • Software:
    • Unreal 4
    • 3DStudioMAX
    • Substance Suite
    • ZBrush
    • Photoshop
  • Scripting experience (Python, MaxScript) as well as experience working with consoles like XboxOne and Playstation4 would be beneficial.

Additional Information

  • Relocation assistance is offered

How to Apply

Mission Support

  • Here’s to you! Fresh fruit, free beverages and special conditions for gym membership
  • Do it! Personal responsibility, freedom and short decision-making routes
  • The Unit! Open office, friendly atmosphere and with professionals always willing to lend a hand
  • There you are! Centrally located, bright and modern offices where creativity flourishes
  • Have Fun!Of course play some games along the way
  • And what else!? Learn more about your new professional homebase                                 

We are looking forward to your application. To give us a more extensive first impression of you, a substantial application will be appreciated. The minimum content should be a short motivation letter and your CV. If you have questions regarding the application just drop us an e-mail at jobs@dsfishlabs.com. An application via our online tool is preferred.

About the Company

Deep Silver FISHLABS is a Hamburg-based developer and publisher of high-quality video games for mobile and stationary platforms. Since December 2013, the studio is part of the Koch Media Group, a world-leading producer and marketer of digital entertainment products such as software, games and movies. The 90-strong, multinational team of Deep Silver FISHLABS has been making critically acclaimed and commercially successful video games for more than 13 years. The studio’s award-winning portfolio of casual, mid- and hardcore games is composed of own IPs such as Galaxy on Fire 3 - Manticore and Dead Island Survivors as well as publishing titles such as Warp Shift and Jumping Joe. Deep Silver FISHLABS’ space action shooter Galaxy on Fire - Manticore RISING for Apple TV received a German Developer Award 2015 in the category “Best Technical Achievement”. Two years later, Galaxy on Fire 3 - Manticore was granted an Editors’ Choice accolade by the iTunes editorial team.