Mid to Senior Character Artist - Stylized PBR

Airship Syndicate
Austin, TX, USA
Job type: Permanent

View all Airship Syndicate jobs

Job Description

If you love creating characters and creatures and have the experience to prove it, read on!


  • Creation of stylized PBR character assets using both traditional and current techniques.
  • Utilization of 3DS Max or Maya, Zbrush, Substance Painter, Photoshop, and other related tools to author character assets.
  • Setting up characters and associated assets in Unreal. Creating both game ready and animation ready characters and creatures.
  • Ensure all characters and creatures are efficient and meet technical requirements.
  • Work with art leadership to review, critique and iterate on work

Skills & Requirements


  • 5+ years of experience, demonstrating the above responsibilities in action.
  • Proficiency creating hand-painted textures or stylized PBR materials.
  • Exceptional skills at sculpting stylized characters and creatures.
  • Familiarity with the usual tools of the trade: modeling tools, game engines, source control, and so on.
  • At least one shipped title on PC and consoles.
  • A keen willingness to adapt work as design iterates or evolves.
  • Must be immediately eligible to work in the United States.
  • Willing to work in house at studio.


  • Titles shipped using Unreal

Additional Information

  • Relocation assistance is offered

How to Apply

To apply, send us an e-mail: careers@airshipsyndicate.com!

Please note, due to a high volume of applicants we cannot reply to each individually. Only those in consideration for a position will receive a reply. Thank you!

About the Company

Located in thriving Austin, Texas, Airship Syndicate was founded by four industry vets formerly of Vigil Games - the house that Darksiders built. Led by visionary comic artist Joe Madureira, we work with a focused group of talented contributors located both in our studio and around the world. Our first project, Battle Chasers: Nightwar, recently shipped on PC, Switch, Xbox One and PS4.

Our goal is simple: build a lean, fun game studio that creates top quality games for PC and console.