Hard Surface 3D Artist

Westlake Village, CA, USA
Job type: Contract

View all RYZIN ART jobs

Job Description

We are seeking a mid-level 3D artist who specializes in hard surface with a passion for FPS games, weapons, vehicles, and props

We are ideally seeking someone who is self motivated, extremely passionate in the subject matter. With that, also be able to take direction well, open minded, and is seeking an opportunity to learn and grow. 

We build some of the best looking content for modern games, and this opportunity will allow you to work on different projects. 

This is a year long on site contract, with the possibility for an extension. 

Skills & Requirements

Standard requirements: 

  • Strong proficiency in 3ds max or Maya, high poly modeling
  • Strong proficiency in Low Poly modeling, UV and flawless normal map baking
  • Strong understanding of realism in texturing
  • Strong understanding of PBR
  • Basic LOD creation and Mesh optimization
  • Works well with others, and open to feedback.
  • Looking to learn and grow 
  • Located in the United States

Ideal Candidate: 

all of the above and; 

  • Knowledge and proficiency in substance Painter / Designer
  • Knowledge and proficiency in Zbrush
  • Knowledge of putting assets into game engine (UE4, CryEngine, Unity, etc)
  • Located in the Los Angeles Area a huge plus

How to Apply

Please send applications with portfolios to  jobs@ryzinart.com

visit http://ryzinart.com/jobs

About the Company

RYZIN Art, founded in 2015 by Alan Van Ryzin  is a focused art team dedicated to creating the worlds best content for cutting edge games. We are located in Westlake Village (Thousand Oaks), CA, with over 14 years experience in art production.