Senior Material Artist

Certain Affinity
Toronto, ON, Canada
Job type: Permanent

View all Certain Affinity jobs

Job Description

Would you like to work on some of the greatest franchises in gaming history? Certain Affinity brings an exceptionally talented group together to form the largest independent developer in Austin, Texas and opened a second studio in Toronto, Canada, in 2019. Our company culture reflects the vibrant nature of the cities we call home. This includes a commitment to our evolution, excellence, and work-life balance. Our Toronto studio will collaborate with our Austin location, and together we’ll be co-developing AAA FPS games and creating our own compelling new IP.

As a Material Artist at Certain Affinity, you will work in small teams to create highly detailed characters, game environments, and world assets.

Responsibilities

  • Create physically-based Materials/Textures for use with props, environments, and characters
  • Assist in material library creation and maintaining material pipelines
  • Collaborate with other artists to build and integrate assets into a visually consistent and highly immersive world
  • Match established art styles while helping improve the visual direction

Skills & Requirements

Requirements

  • Portfolio demonstrating a wide variety of materials using both procedural and 3d sculpted techniques
  • Portfolio demonstrating tiled textures and 0-1 UV mapped assets. Assets must show strong attention to detail focusing on believability and overall esthetic composition
  • Solid understanding of PBR standards and surface/light interactions
  • Strong foundation knowledge in traditional arts
  • Experience creating 3D art for a game project or title
  • Able to use 3d and/or procedural techniques to create high-quality materials within production timelines
  • Strong knowledge in UE4
  • Strong knowledge of Substance Designer
  • Strong knowledge of Maya and/or another 3D software package
  • Strong knowledge of Zbrush modeling
  • Solid understanding of color theory, and be able to create balanced and appealing color palettes
  • Must be punctual, diligent, articulate, and organized
  • A desire to work in a diverse and inclusive environment
  • Passion for video games

Extra Credit

  • Experience leading other artists              
  • Shipped 1+ AAA title as an environment artist
  • Experience using proprietary editors, software and tools

Additional Information

  • Relocation assistance is offered

How to Apply

About the Company

Would you like to work on some of the greatest franchises in gaming history? Certain Affinity brings an exceptionally talented group together to form the largest independent developer in Austin, Texas, and opened a second studio in Toronto, Canada, last year. Our company culture reflects the vibrant nature of the cities we call home. This includes a commitment to our evolution, excellence, and work-life balance. We’re best known for co-developing numerous AAA FPS games, though we are also creating compelling new games of our own.

CA has built a strong reputation as the go-to co-development partner for AAA action titles, with recent contributions to World of Tanks, Call of Duty, and DOOM. In fact, the highly prolific studio has been the lead developer or co-developer on more than 25 products across 13 different franchises, with combined sales of more than 100 million units. The company’s leadership has taken a calculated, long-term approach to building the business, and is proud of its track record in its first 10 years: profitable every year and never once laying anyone off.

Certain Affinity’s rare exposure to so many top-tier developers, publishers, technologies, and franchises has helped the company build a one of a kind, world-class team and studio ready to take the helm on original game development. The company’s 10-year anniversary marked a significant shift towards lead development, and in addition to continued co-dev work, the company has two full games in development, one licensed IP and one original IP. Certain Affinity is excited to see what the next 10 years hold.