Environment Artist

Farnborough, Hampshire, United Kingdom
Job type: Permanent

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Job Description

We’re nDreams. Back in the day we were the biggest developer in PlayStation Home, however since 2013 we’ve been solely dedicated to VR, becoming one of the world’s leading independent VR developers. Our VR titles include Shooty Fruity, Danger Goat and The Assembly, plus our upcoming titles which we can’t talk about yet. They’re the most ambitious projects we’ve ever worked on and we’re on the lookout for people to help turn them into a reality!

Can you use light, colour and form to bamboozle players into doing what you want? Glenn, our Art Director is searching for a talented Environment Artist to be an integral part in creating amazing worlds for our upcoming VR titles. Come join us and wield the arts to do our bidding!

What Will You Be Doing?

  • Using core modelling skills, lighting, set dressing, atmosphere and more to craft coherent and believable worlds that excite and emote players. Be responsible for entire levels or sections of play.
  • Collaborate closely with level designers and other parts of team to ensure the final levels are strong across all aspects, being involved from grey box to full prop placement and dressing.
  • Creating interesting and performant assets to help compose light and deliver atmospheric mood and tone. Craft assets that creatively draw the player through the 3D space.
  • Getting involved with the conceiving and visualising of core concepts for in-game environments, as well as authentically re-creating them in real-time.

Skills & Requirements

An environment artist with at least 1+ years’ experience or a relevant degree/equivalent qualification.

  • Someone with a strong working knowledge of 3D asset development: form, sculpting, surface detail, material creation, LODs, foliage design and implementation etc. A good sense of composition, lighting, form and colour is essential too.
  • An artist experienced with the use of real-time engines (e.g. UE4) and relevant tools (Maya, Z-Brush etc.). Illustrative and story boarding skills are not essential but are a bonus
  • A true team player, able to work collaboratively as a part of a multi discipline team plus the initiative, personal drive and organisation skills to deliver excellent results on time.

The role is a permanent position based in our modern studio in Farnborough, UK, within easy commuting distance from London and Guildford. Salary is competitive and dependent on your experience.

How to Apply

If you think this could be the role for you, we’d love you to get in touch! Drop us your CV to enquires@ndreams.com 

Your data/privacy: By applying to nDreams, you agree to our recruitment privacy policy regarding the use of your data, and that we can contact you about the vacancy that you are applying for. We will retain your data for recruitment purposes only. We promise to keep it secure, not to share your data with anyone else, and to delete your data when it is no longer required.

About the Company

We’re nDreams, one of the world’s leading independent VR developers.  You may know us from our recent titles Shooty Fruity and The Assembly, or even as a leading developer back on PlayStation Home and we can’t wait to show everyone what we’re up to next.  Our new VR projects are a leap forward for the studio and we are looking for talented people to help turn them into a reality.

Why Join nDreams?

The team at nDreams encourages an open, creative and diverse culture. As part of our small but growing studio you’ll be empowered to explore your ideas and put your own stamp on the titles you work on.

We offer some great perks, including flexible core hours, share options, 20 days holiday (increasing yearly to a maximum of 25 days), two duvet days, a day off to celebrate your birthday and various monthly socials (including Breakfast Butty Monday and Free Drink Friday)! Our welcoming, open plan office has some great facilities with a cycle station, showers and more all on site.

Our upcoming titles are bigger, better and different to anything we’ve worked on previously: Once you’ve seen what we’re up to, we’re convinced you’ll want to be involved…