Irvine, CA, USA
Job type: Permanent
The Overwatch team is seeking an environment modeler with a focus on architecture/level art.
As an environment artist on Blizzard’s Overwatch, your talent and vision will help shape the expanding Overwatch universe. You will work closely with our concept, environment and level design team to create levels that are both gameplay-oriented, beautiful and consistent with the handcrafted art styles that our games are known for.
Your broader experience with game development and building well designed levels will help you work collaboratively with level designers to ensure that you are always putting gameplay first when it comes to developing strong, fun areas to play in.
In short, you’ll be part of a close-knit, collaborative community of artists, engineers and designers whose sole goal is to make a truly epic and immersive game experience.
Use concept art inspiration to create game assets that make our world come alive.
Use next-gen materials and pipelines to forge assets for use in the game engine.
Iterate on level art and layout with designers via prototyping and group critiques to improve look and gameplay.
Please visit our website here:
Submission / Portfolio requirements
Cover Letter is required
Portfolio demonstrating relevant artistic skills required
Only online artwork submissions will be accepted (e.g. website, blog or online album)
Must be willing to complete an art test if requested to do so
Best known for blockbuster hits including World of Warcraft® and the Warcraft® , StarCraft®, and Diablo® franchises, Blizzard Entertainment, Inc. (www.blizzard.com), a division of Activision Blizzard (NASDAQ: ATVI), is a premier developer and publisher of entertainment software renowned for creating some of the industry’s most critically acclaimed games. Blizzard Entertainment’s track record includes nineteen #1-selling games* and multiple Game of the Year awards. The company’s online-gaming service, Battle.net®, is one of the largest in the world, with millions of active players.