Lead VFX Artist

Insomniac Games
Burbank, CA, USA
Job type: Permanent

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Job Description

Want to work at Insomniac Games, and work on our Spider-Man title? If that is the case, then we are looking for you.  Insomniac Games is searching for a Lead VFX Artist. The Lead VFX Artist maintains established quality and artistic consistency, by high visual standards and project style.  This artist sets the example to the team by the creation of art assets, a mastery of proprietary technology and tools pipeline and departmental production dependencies. This role has an understanding of memory and frame budgets, production schedule and project goals, animation, programming and design concerns, understands PBR lighting basics and material authoring, and sets best practices for bug fixing. Read on for more details.

Essential Duties and Responsibilities include the following.

  • Works closely with Art Director to keep quality and style consistent across all visual effects.
  • Carries out supervisory responsibilities for the FX team
  • Provides direction to visual effects artists for aesthetic and technical considerations
  • Creates and animates real-time digital effects elements to meet and enhance art direction.
  • Creates effects that reflect physical dynamics of natural phenomena (e.g., fire, smoke, water, bubbles, lava, dust and/or foliage) to create a believable world for the game.
  • Works closely with the design team and gameplay to produce visual effects
  • Works closely with the Engine team to develop new or improve upon old technologies to improve visual effect quality
  • Works with Project Management to maintain a clear and consistent schedule
  • Participates in the planning for project visual effects
  • Works with other departments to ensure that assets are delivered in a timely manner
  • Supervise bug distribution and verify bug fixes
  • Other duties may apply

Skills & Requirements

Education and/or Experience: 

  • Master's degree (M.A.) or equivalent; or seven plus years related experience and/or training; or equivalent combination of education and experience. 
  • Expert understanding of Maya and visual effects packages, competent working with joints and locators, keyframing, rigid body simulations.
  • Advanced understanding of complex node based shader networks such as those used in Unreal Editor 3, Mental Mill, etc.
  • Proficient in Photoshop for painting and editing textures.
  • Knowledge of other visual effects software a plus.

Other Skills: Excellent foundations skills, including composition, design, and color theory. The ability to work with detailed concept art or reference art/ materials. Strong traditional painting skills in both stylized and photorealistic styles. Strong leadership and mentoring abilities and interpersonal skills. Ability to find creative solutions for technically challenging tasks.

If this sounds like the role that you have been looking for, we’d love to hear from you.  Please use the link and apply directly to the role. Thanks!

Additional Information

  • Relocation assistance is offered

How to Apply

Please head to our website www.insomniac.games/careers and apply directly to the role 

About the Company

Founded in 1994, Insomniac Games is an independent videogame developer that has released acclaimed hits for consoles, virtual reality, PC, mobile devices and browser, selling nearly 50 million video games along the way. We created the Ratchet & Clank franchise, which has won numerous awards, as well as the first three Spyro the Dragon games. Beyond Ratchet and Spyro, Insomniac Games is the team behind Resistance, Sunset Overdrive and more! We’re currently hard at work on our own AAA-take on Marvel’s Spider-Man for PS4. We are based in beautiful Burbank, CA where the sun shines just about every day of the year, and have also expanded east with a studio in Durham, North Carolina. Today, the company has grown to more than 275 hard-working, creative individuals, but we still hold onto the feel of a small indie developer, and the kitchen to prove it. And when it comes to treating our employees right- it’s no mistake that Insomniac Games has won 18 Best Workplace Awards. Our employees gave their feedback, and their input on the company is what took us the distance! We value our employees, as we are only as strong as the people who work with us! So how about becoming a part of this amazing, collaborative team? Sound like a plan? Check us out at www.insomniac.games, we look forward to hearing from you