Senior World Builder

Airship Syndicate
Austin, TX, USA
Job type: Permanent

View all Airship Syndicate jobs

Job Description

We're currently working on an unannounced PC/console title (with an exciting pedigree),  and need help bringing the game world to life.

If you love building levels and bringing worlds to life for players, read on!

Responsibilities include: 

  • Creating interesting, lived-in worlds with clever world building in Unity

  • Placing stylized environment assets, VFX, lighting, and so on

  • Establishing and maintaining technical requirements for environment assets and levels

  • Working closely with designers to iterate on and finalize level layouts

  • Utilization of 3DS Max or Maya, Photoshop, and other related tools to author environment assets

  • Working with art leadership to review, critique and iterate on work

Skills & Requirements

Requirements 

  • Familiarity with the usual tools of the trade: modeling tools, game engines, source control, and so on.

  • A keen willingness to adapt work as design iterates or evolves

  • A do-whatever-it-takes mindset: flexibility to learn and grow to fill the needs of a small team

  • Good understanding of how to create believable and visually memorable levels

  • Good understanding optimization needs and other technical requirements regarding performance

  • 5+ years of experience, demonstrating the above responsibilities in action

  • Must be immediately eligible to work in the United States

Bonuses 

  • Titles shipped using Unity

  • Titles shipped across major platforms

  • Affinity to learning new tools and techs

  • Proficiency creating hand-painted textures

Additional Information

  • Relocation assistance is offered

How to Apply

To apply, send us an e-mail: careers@airshipsyndicate.com!

Please note, due to a high volume of applicants we cannot reply to each individually. Only those in consideration for a position will receive a reply. Thank you!

About the Company

Located in thriving Austin, Texas, Airship Syndicate was founded by four industry vets formerly of Vigil Games - the house that Darksiders built. Led by visionary comic artist Joe Madureira, we work with a focused group of talented contributors located both in our studio and around the world. Our first project, Battle Chasers: Nightwar, recently shipped on PC, Switch, Xbox One and PS4.

Our goal is simple: build a lean, fun game studio that creates top quality games for PC and console.